It just feels a little like (ironically) busy work was introduced into the game to make it seem like a more robust experience. And since you have limited inventory space, you might find yourself screwing up said order and having to trudge back to the other map. In this particular instance it bums me out because someone on the beach wanted a s’more, but I had to go collect marshmallows from the forest map and bring them back to cook up the order. But as the missions got more intricate and introduced more ways for me to mess up an order, I was also tasked with delivering food to different locations as well as gathering ingredients from those locales too. All of the ingredients for a cookout were right there, and the customers who wanted the food were on the beach. It’s not a bad idea, but it leads to a clashing of ideologies that makes the game seem like it’s at odds with itself.įor instance, in the beach level there was a grill where I could cook up orders for people and deliver it to them. Vacation Simulator however, opted to go with a more interconnected world where completing tasks involves you going to different places. It was all self contained in a way that made it accessible. What made Job Simulator so fun and approachable was that you didn’t need to worry about what was going on from level to level, or even mission to mission. Where Vacation Simulator loses me a bit is in the scope of the thing. Similarly, Vacation Simulator takes you to a beach, a campsite, and a snowy peak where you can interact with anything that isn’t nailed down and silly interactions with the other vacationers. Maybe you’ve never worked in a convenience store, but we all have an understanding of what that looks like. The best parts of both Job and Vacation Simulator are the wild interactions that you can have while in a somewhat familiar setting. With all of that said, Vacation Simulator seems to be a more blown out version of its predecessor in just about every way, for better and worse. It was also a great way to introduce people to VR and get them acquainted with the controls and possibilities. Instead you were hurling around coffee cups, shoving bananas in tailpipes and doing all sorts of goofy things that these robots thought humans did. Things like office work, car repair and others were all available for you to play with, but never was it an actual simulation of how these careers actually were. In Job Simulator you were basically in a museum, hundreds of years into the future, learning about the jobs that humans did before they all died. But without further ado, let’s take a look at the follow up to Job Simulator, the aptly titled, Vacation Simulator.įor context, Job Simulator was and still is one of the best virtual reality games around because of how nonsensical, nonlinear, yet focused gameplay. To read some backstory on why and how Gut Check came into existence, check out this post. Welcome to the first installment of Gut Check, a feature about first impressions in video games.
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